Saturday, 14 November 2009

I like games

:)

Friday, 13 November 2009

Wait, there's a Modern Warfare 2!?

“This year’s, perhaps the decade’s most anticipated game.”

“The benchmark for action games has just been raised.”


These are two statements that have been surrounded pretty much every Press Release this game has, it is, in fact, also on the back of the case. It has already sold over 4 million copies on day 1, 1.7 million in the UK alone, with 3 million more being shipped in.

Now, considering the hype surrounding this game, I was slightly sceptical about it. Why? You ask, well, I was only sceptical about the multiplayer side of things, since a lot was being changed, nearly everything except the core gameplay.

New weapons have replaced old favourites (no MP5?), death streaks now stand where certain perks used to be, customisable killstreaks left whispers of unbalanced playing in my mind, shotguns and rocket launchers are now secondary weapons where once it used to be a solitary sidearm.

As it turns out, I needn’t have worried. Infinity Ward have clearly spent a lot of time making sure all the new additions of weaponry, streaks, and perks are all just as balanced, if not more so, than they were in Modern Warfare 1. The multiplayer is as “formidable” as the case claims.

16 all-new maps and, if FBM is to be believed, at least one CoD2 remake, grace the online side of things in this game, leaving all the millions of people playing this plenty of new territory to learn. The maps vary in size, from the big to the small; to the Shipment-sized maps where respawn-dieing will always be an issue.

The new weapons are actually welcome additions to your online armoury, while I haven’t used them all yet, (I stick mainly to Assault Rifles) I can say that, from what I’ve used, they actually seem more powerful than their MW1 counterparts. Certainly, there seems to be less “bullet-lag” (whether intentional or lag-induced) than there was.

On that note, connection seems to be a lot better this time around; I’ve only had 1 or 2 games where it has lagged out due to someone using Tesco Internet. This is, in part, due to the new “Host Migration”; where in MW1, the host would quit, the game would simply end, saying “the host has left”, now, if the host leaves, the game pauses whilst it finds a new host (ie, the person with the best connection), I’ve only seen one instance where it has failed and the game times out. So that seems to work very well indeed.

On the Prestige side of things, there are 70 (I think) levels of it this time around, instead of the original 55. As far as I’m aware, there are still 10 levels of it. Apart from the level cap, it seems to work in exactly the same way as before, with players gaining XP for playing games, getting kills, scoring points etc. during a match. Gain enough XP, you level up (with the coolest riff ever). Simple.

There is also more customisation options for your classes this time too. You get your standard weapon, sidearm (or Rocket, shotgun, machine pistol), 1 type of equipment (frags, sticky grenades, claymores etc.) and 2 special grenades (flashbang, stun, smoke). You get your 3 perks, and now, you get to pick your death streak. This is essentially there for if you start sucking, it’s a little something to help you get back on top of your game. There are 4 death streaks, Copycat (copy your killers class), Painkiller (Juggernaut from the previous game (more health), Martyrdom (drop a frag when you die), and Final Stand (which is exactly the same as the Last Stand perk, except you use your primary weapon instead of a pistol).

There are also a lot of kill streak rewards, from the bog-standard 3-kill UAV, to the ridiculous 25-kill Nuke, which kills everyone in the game (including you) and ends it, winning it for you or your team. There is no way to survive the nuke, unless, by some miracle you happen to have the 15-kill EMP strike, which wipes out your enemies HUDs and killstreak rewards, such as the Nuke. However, it would need to be activated during the 10-second countdown before the Nuke explodes. So good luck with that.

On top of that, there are Titles and Emblems for your profile, you have to unlock them by completing the XP challenges, and there’s a lot of them. 22 pages, in fact, with 6 pages of emblems, too. I’m not sure whether these are reset when you prestige. I would hope not, since it takes a frickin’ age to unlock them.

So, if, by now, you’re wondering whether this game has (and, please note, I am coining this phrase) “done a Halo” on the story, you will be glad to know, it has not. What I mean by “done a Halo” is, has it focussed on the multiplayer to such an extent that the story is short and very pointless. Again, you’ll be glad to know that Infinity Ward have done a spectacular job on the story, even if it is a tad short.

The basic plot is that, 5 years after the war of MW1, some Russian terrorists, in a “controversial” display of doing things, kill hundreds of innocent civilians at an airport and then framing the Americans for the deed. Then the more Russians decide that America must pay for their sins. Meanwhile, the Brits are trying to track down the original Russian. Or something like that.

Even if it can be a tad confusing at times, it never failed to get a reaction from me. In keeping with my other review, this one will be spoiler-free, but I will say that as it gets closer and closer to the end, it just gets better and better.

IW have clearly tried something new with the vehicle sections of the game, which, in my opinion, work brilliantly as both a change of pace and style of play. I found it great fun to be speeding down a massive great hill at stupid speeds all while trying to shoot other snowmobiles hellbent on killing me. Good fun.

The other vehicle pieces are equally good, but, alas, mentioning them would amount to severe spoilerage.

I feel I should mention about the length of the campaign, it isn’t exactly huge clocking in at 6 hours. But I also feel that it’s the right length. All loose ends are tied up and if it were extended, the feeling of urgency and the pace of the story would be lost.

Once you’ve burnt through the campaign, the end of the credits suggests you now try some Spec-Ops, or Special Operations, which are essentially short but ridiculously hectic missions that don’t necessarily fit into the story. Similar to the end-game mission of MW1, “Mile High Club”.

From what I’ve played, they work very well and though can be frustrating at times (to be fair, we’re Veteran-ing it first time round) the sense of accomplishment for simply finishing them is great.

There are various types of mission for the Spec-Ops, from Survival mission where wave upon wave of enemies try and assault the spot you just, by chance, happen to be stuck at; to the stealth missions where the object is to simply walk about 200-300 meters forward, without being spotted, or killing opposition quick enough so that no alarms are raised.

If , for some reason, you tire of shooting people whilst playing this, there are also race missions, the only ones I’ve seen are set in the aforementioned snowmobile chase. But both offer a change of play should you bore of killing people.

Now, graphically, this really is a step-up from the original. The faces especially are better. All the textures seem to have been revamped, as do the animations and sounds. Guns sound and feel more powerful than they did before, and killing people almost looks pretty.

The maps themselves both single- and multi-player look very nice indeed, and when I first started playing, not a few deaths occurred from me simply looking at the background niceness that are the skyboxes. The only nit-picking I can do here is that the plants are quite flat and low-res compared to the rest of the environment.

The controls are exactly as they used to/should be, left trigger has you looking down the sights, right trigger does the killing, etc. So no complaints there. In fact, the only reason I mention it at all is that, a very nice touch is used a couple of times during the campaign, where cinematic-style kills are executed using the knife button, and also I liked the use of the triggers to climb the mountain at the start, and used again at a spoilery bit at the end. Very nice touch.

The gameplay is exactly as it was in MW1, occasionally it feels like you're just playing DLC for it. Nothing’s really changed gameplay-wise. Which is in no way a bad thing.

So, overall, I’d say that this game definitely lives up to its exuberant claims of “BEST GAMER EVAR” and the hype it has generated. I’d score it 9.5/10.

It is here that I should mention the biggest flaw of this game. And it has something to do with the multiplayer. Specifically, the party-chat in multiplayer, or more specifically, the LACK of party chat in multiplayer. IW have decided that for some reason that people shouldn’t be able to talk only to their friends, and must talk only to the mass of rascist jerks that live on Xbox Live. You can use party chat in 3 of the 12 or so playlists. Nice one IW.

So, aside from that flaw and a small touch of short-campaign-syndrome, this game is simply awesome and deserving of all the praise it gets.




Back to playing it....

Toodles

Saturday, 7 November 2009

The Most Manly Description Of Games Ever


RRRRRRRRRRRRRRRRRRRRR!
GAMES!
GAMES FOR MEN!
RRRRRRRR!
WHERE'S MY WIFE?

Friday, 6 November 2009

I renamed it...

Nerdcopter sounded like it belonged to me too much and as this is not just my blog I thought it deserved a rename. I haven't discussed it with Ron Burgandy? or the Captain yet but I will some time soon to see if they have any name ideas.

But for now. It's: Gaming and all that Jazz

Byee

NMRNOMG

Monday, 2 November 2009

Borderlands: A Review (Updated: 13/11/09)

I promised FBM a while back I would do this. Read: Before he bought it. But hey, Ima gonna do it anyway.


It's likely gonna be a spoiler free review for two reasons, initally only 1, but now 2. You can't stop the reasoning. 1: FBM hasn't finished it yet, and since this is for his benifit, there's no reason to include them. 2: NMRNOMG has them in the post below.

Off we go then. (Please bear in mind, IGN I am not. I'm just aiming for better than Gamespot's shitty reviews here)

Borderlands, claims the back of the case, is an RPS - Role Playing Shooter, a mix of the main elements of character progression from RPG's like Fallout 3; and the main elements of FPS's like... well... shooting things. With the emphasis rather on the latter than the former. You'll spend most of your time shooting things than staring at a stat screen.

I have no problem with this, I'll admit that I own far more shooters than I do true RPG's. But I far from hate them. So Borderlands comes as a nice blend of the two. The levelling system is simple, (you gain XP from kills, missions etc.) and anyone familiar to RPG's will feel right at home.

On the flip side, anyone not familiar to RPG's may struggle a bit at the start, what with the slightly overwhelming amount of things you need to take into account, and compare before making choices. For example, skill point, class mods, grenade mods, shields, guns, gun damage, fire rate, reload speed, accuracy... the list goes on. And to make the most of the game, you need to learn whats what.

Thankfully though, a simple tutorial takes you through the ropes, teaching you the controls (thankfully similar to other shooters like CoD4, so any shooter player feels immiediately at home) and the basics of comparing the paltry piece of bullet-spraying crap you have currently against any one of countless millions (the lastest count brought it in in excess of 16 Mill) guns you find on the floor, and in weapons crates.

Comparing guns is very simple thanks to an onscreen display of the gun-you're-looking-at's stats with little coloured arrows indicating whether each stat is better or worse than the one you are holding, and you soon get into the swing of after every firefight, pausing to loot the ground around you.

When you start a new game and watched the intro cutscene, you are asked to select 1 out of 4 characters to play the story as. These choices are your basic Soldier class, the slightly cliché Big Burly but Slightly Stupid Guy, the Sniper, and the Siren (read: Mage).

Each character is made different by their Action Skill, the Soldier's is a Turret/Shield combo, the Berserker (big but Stupid guy)'s is to basically punch the SHIT out of everything, the Sniper's is to send a little bat/bird/dragon out to attack things, and the Siren's is to turn invisible/invincible.

Once you've made your choice, you're run throught the tutorial by a little robot called Claptrap (which is not unlike the moon/fridge/robot from Wallace and Gromit's A Grand Day Out) and eventually sent out on missions.

When you inevitably reach level 5 (it doesn't take long), you gain the ability to use your Action Skill. And for every subsequent level, you gain another Skill Point with which to level it up until you reach the (current) level cap of 50.

One thing I'm happy about with this game is that you actually need to think about how you spend your skill points; because there are 3 skill "trees" full of a variety of power-ups to your Action Skill; and you only have enough points to complete 2 of them at the most. So it doesn't turn into something Marvel Ultimate Alliance and Oblivion are both guilty of, your character becomes ultimately overpowered and undefeatable.

The Borderlands story is composed much like Far Cry 2's "story", as in, there isn't really one. Set on the desolate planet Pandora, you are given lots of missions to complete to ultimately find and claim a supposedly hidden "Vault" full of alien weapons and technology. The characters also apparently have a backstory as to why they are looking for the Vault in the first place, but this is never so much as hinted on in the story.

Personally, I'm not too bothered by the lack of story for 2 possible reasons, 1: I've finished Far Cry 2, so I'm probably used to a lack of story in sandbox-type games, 2: I personally feel that if there were a deep story to this, it would be more likely to get repetitive, but as it stands (since I haven't reached level 50 yet), this game isn't very repetitve at all, there are plenty of missions (over 120 if I recall) to keep you entertained, with a fair few location changes to keep things fresh.

Gameplay wise, it is very smooth and acts just like any other "Tactical" shooter (ie, not run-n-gun), there is only one section where framerate drops, and even then, that section is over quickly. The RPG elements are integrated almost flawlessly into the game, the only gripe hardcore shooter fans could have with it is that headshots don't normally kill (but do score you critical hit damage).

Graphically, it is a very recognisable game, since being overhauled from ultra-realistic, it is now cel-shaded to add more character and atmosphere to the game, and in my opinion, it works. The humour of the game is only benefited by the visuals.

Multiplayer used well in the form of drop-in, drop-out, up-to-4-player co-op play, either through Xbox Live, split-screen and system link. Online, it works very well, with little to bring it down. Except one glaring flaw. No split-screen online. Or, so I'm told, no split-screen system link either. So, if you want to do a local 4-player game. You'll need nothing short of 4 consoles, 4 TVs and 4 copies of Borderlands.

It is rumoured that this is going to be fixed... but I'm not sure it will...

Ultimately, Borderlands is a visually appealling, fun, and long-lasting game with a fair bit of replay value (there are, after all, over 16 million guns, as I've mentioned), and with promises of DLC, this game could, and probably will, last a very long time.

If I were into the whole "scoring" thing, I'd probably rate this a 8.7/10, since the game is very good, but is let down by its lack of story, and multiplayer hinderances. but this is really a very good game. See NMRNOMG's post below for opinions on the ending.

So there you have it FBM, I don't care that you already have this and have no doubt formulated your own opinion, here is mine. Enjoy.

Forgot to mention.

I'm also buying a Playstation 3. So sue me.

EDIT: I just did a quite on IGN that decides whether I should play Dragon Age Origins or Mass Effect 2. It told me Dragon Age...

I've said many times that game looks shit and I had a massive nerd-gasm when I saw the ME2 trailer. So IGN IS WRONG.

No Action

As in, this blog gets no action.

This is Not My Real Name OMG here. I thought I would spice things up in here by actually posting. Genius plan isn't it.

What's new?

I know: Borderlands. First things first SPOILERS THE ENDING IS THE WORST THING IN THE WORLD EVER, NO VAULT MY ASS SPOILERS END (highlight to read).

Other then that, it's pretty good. It's a very funny game full of guns and stat reading. But to us that's a good thing non-nerds.

The next big thing is obvious. In 8 days....Modern Warfare 2 is released and millions of nerds across the world lose even the slightest chance of a social life. I know I will and I know I'll be dragging several people down with me. It's all good, I have my pre-order down and I went for the normal edition simply because even the cheapest edition is over priced. Plus I don't really have the need for night vision goggles. No joke, the most expensive edition of the game, coming in at around £160 comes with real life night vision goggles. Indeed...

Lots more Bioshock 2 details have emerged recently. The game now has several Big Sisters instead of the initially announced one. Oh well, thing's change, so does Rapture. I'm still very excited.

Left 4 Dead 2 will be out soon as well, I have not pre-ordered. For two reasons number one being Modern Warfare 2 and two being the lack of money. Even though I'm skint I've just bought Cosmic Egg by Wolfmother and pre-ordered Raditude by Weezer. Yes, It's called Raditude. How awesome is that?! Rainn Wilson named it, that's the guy who plays Dwight Schrute in The Office US. Which I also love, a lot of people don't like my decision to watch it. But I don't care, the original UK version will always have a special place in my heart but the US version is also very good. Just give it a chance!

Byee

=W=

-Not My Real Name OMG

Sunday, 13 September 2009

Right-o Then

Well, this post started as a reply to Ron Burgandy?'s post below. But I thought fuck it, I can blog about this.

What I want to say to you, Ron Burgandy? is this. If that's the only reason you hate Bungie, then you do not see the entire picture. Bungie make obviously average games (in terms of single player) and distribute them to the masses of mainstream 'only reason I bought an xbox is for halo' gamers. They get away with it because a) said fans eat it all up and b) because fudging Micro$oft are cash cows and Mr. Bill Gates clearly needs another diamond encrusted face. Yes, I bought Halo 3 and yes I played the multi player for quite a bit but I was naive back then. I have now learned why it is so average. The only reason Halo exists is the money.

Now here I'm going to be 'that guy' in terms of the first one was best everything else ruined it.

But I don't care, If that's what it takes, I'll be 'that guy'. FYI I'm also that guy for Gears of War. The first Halo game was a great step forward for FPS games, creating new weapons, species and settings of which nothing similar has been seen before. Also bringing a bright new graphic style and fun fast paced game play that reached across to many many people. Then Halo 2 happened and I can proudly say I never owned that game let alone finished it. Halo 3 comes along and I'm still skeptical, eventually I bought it because the Forge mode sounded interesting mainly. For a while I did enjoy it. The all the hate came back.

But the thing is, once Bungie realised that they had the multi player nailed down for all the fans, single player seemed to get swept aside and quite obviously so because it was shit. They just churned out new levels of similar game play and objectives that we've seen for the previous 2 games.

One final thought before I close this rant up. Say, this is a big hypothetical here, anybody read this blog. All the Halo fans that object to this well written out opinion on Bungie, you know what the most clever, most thought out response would be? Some 12 year old kid saying 'Fuck you, you fucking fuck fuck fuck, blah blah etc.' Probably with some 'your mums' thrown in for good measure as well. And with that I rest my case.

A Message to Bungie

This is a message to Bungie, because they can't seem to get this right.

Why is the "Heavy" gametype even in existence? It's the biggest pile of shit I've ever seen. Because ONE Wraith and ONE laser wasn't enough, they'll just throw in lasers left and right and a Scorpion. Which brings me to the next point.

WHY THE FUCK IS THE SCORPION SO OVER-POWERED? Everyone knows it, and you'd think that Bungie would fucking notice this. I remember the days when the Wraith was an equal to the Scorpion (or even better than it, come to think of it) but that was the good days. Now it's different. This must have been the little conversation they had.

"Hmm, the Wraith is a bit powerful don't you think?"
*puts down glass of Sherry* "Hmm, I think you're right. Make it a joke. Make it even crapper than that shit of a boss fight at the end of Halo 2"
"Right on sir"

FUCK YOU BUNGIE. YOU'RE FUCKING STUPID. THE WRAITH SHOULD BE AN EQUAL TO THE SCORPION. YOU FUCKING SUCK.

Stay Classy, San Diego

Tuesday, 25 August 2009

WET: Drowning In Shit

Watching the J-Bird playing the new demo of "Wet" is already bringing out the criticisms. First off, and this isn't racist, there is a VERY Chinese guy called "Simmons". "Simmons" isn't a Chinese person's name.

We come to EVERY MOVE HAVING SLOW MO. WHY? Apparently they tried it without Slow-Mo, and it's too hard. SO?

"Take A Swig" to get health back (I presume). So she drinks it, and then shoots it. Un-necessary? Yes. Oh, you have sword on your back too, but you can't use it. Nope. USELESS. Oh, breaking news. You CAN use it, but only when you're so close that you could bite their nose. It's fucking pointless.

Anyone that buys this game should be executed.

Stay Classy San Diego

Monday, 24 August 2009

Shadow Complex

I'm not sure how many of our few (probably none) readers have an Xbox 360 and are familiar with XBLA. Thats Xbox Live Arcade to you NON-cool people.

Either way, the new game from Epic has just been released, Shadow Complex. It's probably the greatest game to ever come from XBLA apart from The Secret Of Monkey Island. It's a wierd 3D-ish 2D side scrolling shooter. It's highly addictive, my first playthrough has taken me 9 hours. Yet i'm still going back for me. Yes, this really does declare how sad and nerdy I am but I am already aware and comfortable of that fact.

One thing I really don't understand is this. The other developer for the game was Chair. The people behind....Undertow one of the worst XBLA games ever, so bad it was given out for free when xbox live went down for a day. I wouldn't let somebody pay me to finish that game. It's terrible.

So when the infamous Cliffy B of Epic Games said we were excited to work with Chair after playing Undertow, you start to question their sanity. I guess they have redeemed themselves though, Shadow Complex is great.



Byee

Friday, 14 August 2009

Zombies Don't Mix With Music

As you are all aware, the other day I purchased Left 4 Dead. This was partly because my associate was buying it, but also because my other main game, Rock Band 2, has begun to lack in quality of DLC. Now I'm sure there are plenty of people who would argue against this, but who really wants ALL of Spinal Tap as DLC instead of the confirmed Rock Band:Unplugged songs?

I'm digressing. Left 4 Dead has occupied the last few days and nights of my time, but now that I've played it on my own, and found out how dull it is to play without friends, I returned to RB2. I downloaded the new Gorillaz songs, and spent some points that were lying around on Yngwie Malmsteen's "Damnation Game" and Dead Kennedy's "Holiday In Cambodia". Upon playing "Damnation Game" I found that since I've been shooting zombies for the past week or so, and before that, playing Marvel vs. Capcom 2, my skills have gone completely out the window.

So, I've come up with a winner. Ready? "Zombie Band: Pull The Plug". It's like Left 4 Dead, except when there's a radio, or special infected, or hospital machine in the room, you have to play a song to continue. It holds no relevance to the story, and is mainly there for music game buffs. BUT. If you 100% the song "Brainkiller" by Prudas Jiest, you get a huge guitar-shaped bazooka that plays heavy metal and obscenely loud volumes. The sheer volume alone crushes the zombie's skulls.

Or maybe not. I should approach Harmonix or Valve with this idea.

Stay Classy San Diego.

"This. Is. The. Brain. Kill. Errrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr!"

Valve lushessness once again.

Valve are pretty much the kings of gaming as you all know and if your as nerdy as I am, you will know they were on last nights episode of GameTrailerTV. And what an episode it was, obviously they dodged all questions regarding Episode 3, the bastards. But they did show off a little more of L4D2 and some clips from Crash Course the new DLC for L4D1. Episode below:



Also in this episode was an exclusive trailer for Rage. Now is it just me, but ever since the nerdgasm festival that is Fallout 3 was released, the number of post-apocalyptic games has increased. Not only do we have Fallout: New Vegas somewhere in the near future, but we have Rage and Borderlands. I'm not complaining, i'm actually quite ashamed to say i'm really looking forward to all 3 of those games, maybe even more then Modern Warfare 2... Somethings wrong with me.

Byee

Sunday, 9 August 2009

Expressing my love for Valve

As I have recently told you, I have bought Left 4 Dead. For those who don't know...it's basically 28 Days Later put into a game. And for those who haven't seen 28 Days Later..It's zombies. You nerds may be wondering why I have bought it so close to the release of Left 4 Dead 2. This is why:

As Valve has said, they are going to continue to support both L4D 1 and 2 along side each other. I don't see them as sequels really, they don't continue the same story, it's just a re-imagining of the same game I suppose. Either way L4D is a fun game that I haven't played before so it doesn't bother me, I will buy L4D2 as well.

I love L4D, I played the beta but never bought it because there were other more important games being released at the same time so it got lost. But I now realise what I've been missing. I don't know if it's just me but I like to think all immature guys do it. But on a couple of occasions that include being bored (car journeys mostly) I have daydreamed about a zombie apocalypse and what i'd do in that situation (sad I know, but i'm sure i'm not the only one). This game lets you live out the fantasy to an extent. This video is about 5 minutes long but really worth a watch.



The other day I was browsing eBay and came across an awesome rare(ish) promotion poster for Half-Life 2. If you know me, you know I LOVE that game. I've finished Half-Life 2 at least 5 times, Episode 1 2 or 3 times and Episode 2 only twice. But anyway I immediately put down a bid. Luckily there isn't much call for a poster like this so I was the only bidder in the end. Got it for £4 something, came from Sweden, said between 2-10 days. It arrived within 3 so I was very impressed. I'm quite proud of my poster it just shows how nerdy I really am. This is the image that's on my now favourite poster:


It replaced my Metallica poster, I thought it was only fair because that poster kept falling down and therefore had to be punished. Although I might put it back up instead of my Iron Maiden poster because I don't really listen to them anymore. Decisions, decisions... My life is so hectic. If only I could find a Portal poster or Team Fortress 2 or Left 4 Dead or all of them then I could completely dedicate my room to Valve. We all know they rule anyway.

Enough ramblings for now.

Byee

Wednesday, 5 August 2009

Signing In

Hi. Welcome to the jungle. We got fun & games. GAMES. PLAY. XBOX. NERD. COOL. I'm gonna bring my crazy brand of nerdy insanity here to keep it all seperate from my normal insanity. Awesome.

Stay classy San Diego.

NOT ALONE NO MORE!

Looks like I DO have friends! Some guy known as Ron Burgandy? has haxoored my blog and is now my co-author/anchor (har har har) Thats the level of humour you can expect around these parts. So yeah, look forward to his nerdy musings.

Byee

Tuesday, 4 August 2009

Welcome to Nerdcopter

I wanted another blog, this one probably won't be updated as often as the world famous Hatredcopter blog. This blog is for all my nerd related musings. Mainly gaming, I want to keep it seperate from my random thoughts blog.

I don't have much gaming stuff to talk about today. Except I did finish Mothership Zeta, the last DLC for Fallout 3. *spoilers ahead*


Which was quite the disappointment. I expected new scenery (considering it takes place on an alien ship an all) but everything looked pretty samey. Apart from when you look out a window...its space. The guns all looked the same, sounded the same fired the same generic sci-fi goo. Not good Bethesda. Also a very disappointing ending, you save the world from aliens and nobody on earth notices. Point Lookout ftw I think...

*spoilers end*

Once again i'm bored of all my games again, gotta wait till the 6th for the next and probably last Nazi Zombies map. w00ts.

Speaking of w00ts, may I introduce you to...The Chobot. The reason IGN is worth visiting.
She's a nerd!!! Get in!

Byee